To stop Dr. Hans Kleindast from manipulating different eras via time travel, Time Enforcement Commission officer Max Walker must awkwardly attack and platform his way through futuristic, dystopian Los Angeles, 1929 New York, World War II Europe, and more. Walker has a punch, a weird, semi-effective kick, a crouching kick, a jump kick, and a slow uppercut at his disposal, as well as a limited supply of pistol ammo and bombs.