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Android Rundown Plays Shuttle Scuttle

Android Rundown Plays: Shuttle Scuttle

We’d like to thank Carter Dotson from Android Rundown for playing Shuttle Scuttle on Twitch!

You can watch the recording below, and under the video we have answers to any questions Carter raised in the recording.

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Answers to Carter’s Questions

Pixel Art Design

NES PaletteWe did our best to stick within the graphical limits of the NES. All pixel art for Shuttle Scuttle was restricted to using the NES color palette.

Level Star Ratings

The 3 star rating presented after finishing a level is based on the following: 1st star for finishing the level, 2nd star for saving all 8 astronauts in the level, and the 3rd star is earned if you didn’t die during the level.

Game Controller Support

Game controller support for the Android version of Shuttle Scuttle is coming very soon. It’ll support all iCade compatible devices and the iControlPad. If there any other specific controllers that you’d like supported, please let us know in the comments.

Shuttle Scuttle is now available at both Google Play and the Amazon App Store for just $1.99.

Get it on Google PlayAvailable at Amazon

Shuttle Scuttle now available on Android

Shuttle Scuttle now available on Android!

Today marks the launch of our first product for Android. Our game, Shuttle Scuttle, is now available at both Google Play and the Amazon App Store for just $1.99.

Get it on Google PlayAvailable at Amazon
Shuttle Scuttle IconShuttle Scuttle is a fast-paced, retro-style shooter game with a mission. It’s the year 2285 and all is peaceful since the forming of the USSA (United Sol System Alliance). That is until Neptune station reports of unidentified spacecraft approaching. A hostile force is making its way through the Sol system towards Earth. Armed shuttles for asteroid destruction are the only defense crafts available. Seek out and intercept this hostile force before Earth becomes a target!

The game features 32 action-packed levels, 8 epic boss battles, power-ups and astronauts to save, dozens of unique enemies, an original soundtrack with 14 tracks, 8-bit artwork reminiscent of the NES, and a whole lot of retrogaming fun.

We built Shuttle Scuttle to be compatible with as many Android devices as possible, and only requires that you have Android OS 2.3 (Gingerbread) or later.

While migrating the game from iOS to Android we also added some additional enhancements, such as a parallax star field, a new 1-UP item, updated graphics, a more intense tempo, point values are now displayed when enemies are destroyed, and other refinements. All of these enhancements will make it into the iOS and Mac versions soon.

If you’d like to help us out with this first release on Android, we’d love to get some reviews in the Google Play and Amazon App Store.

Shuttle Scuttle Screenshot 1

Shuttle Scuttle Screenshot 2

Shuttle Scuttle Screenshot 3

Shuttle Scuttle Screenshot 4

Shuttle Scuttle Screenshot 5

Shuttle Scuttle coming to Android

Our iOS and Mac game, Shuttle Scuttle will soon be available on Android and will support all Android devices running Android 2.3.3 or higher. We’ve been busy testing Shuttle Scuttle on over 20 different screen sizes and resolutions to ensure pixel crispness and best use of screen real estate. We’re currently targeting January 2014 for release.

We’ll be updating the iOS and Mac version on the same day with support for the new game controller functionality introduced in iOS 7 and OS X Mavericks.

This new release of Shuttle Scuttle is a total re-write from the original to allow us to publish to iOS, Mac and Android from a single codebase. This release establishes our foundation for supporting all 3 platforms going forward.

We look forward to launching our first title for Android! Check out the teaser video above to see the entire intro sequence running on Android.

If you would like to beta test Shuttle Scuttle on Android, please email info@embraceware.com and let us know your Android OS version as well as device model.


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